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#ifndef BOOKMOUSE_HPP
#define BOOKMOUSE_HPP
#include "archive.hpp"
#include "gl_context.hpp"
#include "imgui_context.hpp"
#include "sdl_context.hpp"
#include "sdl_main_window.hpp"
#include <memory>
namespace bookmouse {
constexpr const char* AppName = "Bookmouse";
constexpr const char* AppVersionString = "1.0.0";
enum class PageLayout : uint8_t
{
Single,
Dual,
Manga
};
class Bookmouse {
public:
Bookmouse() noexcept(false);
int run();
private:
SDL_Event pollEvent();
void updateState();
void renderFrame();
void menuing();
void openDialog();
void setArchive(std::unique_ptr<Archive>&& archive);
SdlContext m_sdlContext;
SdlMainWindow m_mainWindow;
GlContext m_glContext;
ImguiContext m_imgui;
bool m_running{true};
bool m_openDialog{false};
std::unique_ptr<Archive> m_archive{nullptr};
PageLayout m_pageLayout{PageLayout::Single};
size_t m_pageNumber{0};
// pageLeft
// pageRight
/*
void setPages();
void setPages(QLabel& label1, QLabel& label2);
void setPagesNormal();
void setPagesDual();
void setPagesManga();
*/
};
} // namespace bookmouse
#endif
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