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#include "luacxx.hpp"

extern "C" {
#include <lauxlib.h>
#include <lualib.h>
}

namespace getsuyomi {

using fud::FudStatus;

LuaContext::LuaContext()
{
    m_state = luaL_newstate();
    if (m_state != nullptr) {
        luaL_openlibs(m_state);
    }
}

LuaContext::~LuaContext()
{
    if (m_state != nullptr) {
        lua_close(m_state);
        m_state = nullptr;
    }
}

LuaContext::LuaContext(LuaContext&& rhs) : m_state{rhs.m_state}
{
    rhs.m_state = nullptr;
}

LuaContext& LuaContext::operator=(LuaContext&& rhs)
{
    m_state = rhs.m_state;
    rhs.m_state = nullptr;
    return *this;
}

FudStatus LuaContext::loadFile(const char* filename)
{
    if (!valid())
    {
        return FudStatus::ObjectInvalid;
    }
    if (luaL_loadfile(m_state, filename) || lua_pcall(m_state, 0, 0, 0)) {
        return FudStatus::Failure;
    }
    return FudStatus::Success;
}

LuaResult<int64_t> LuaContext::getGlobalInteger(const char* name)
{
    if (m_state == nullptr) {
        return LuaResult<int64_t>::error(FudStatus::ObjectInvalid);
    }

    int isNumber{};
    int64_t result{};

    auto luaType = lua_getglobal(m_state, name);
    // discard luaType since isNumber will check if variable is integral
    static_cast<void>(luaType);

    result = lua_tointegerx(m_state, -1, &isNumber);

    lua_pop(m_state, 1);

    if (!static_cast<bool>(isNumber)) {
        return LuaResult<int64_t>::error(FudStatus::Failure);
    }
    return LuaResult<int64_t>::okay(result);
}

LuaResult<const char*> LuaContext::getGlobalString(const char* name)
{
    if (m_state == nullptr) {
        return LuaResult<const char*>::error(FudStatus::ObjectInvalid);
    }

    size_t length;
    const char* result{nullptr};

    auto luaType = lua_getglobal(m_state, name);
    static_cast<void>(luaType);

    result = lua_tolstring(m_state, -1, &length);

    lua_pop(m_state, 1);

    if (result == nullptr) {
        return LuaResult<const char*>::error(FudStatus::Failure);
    }
    return LuaResult<const char*>::okay(result);
}

LuaResult<std::vector<std::string>> LuaContext::getGlobalStringArray(const char* name)
{
    using RetType = LuaResult<std::vector<std::string>>;
    if (m_state == nullptr) {
        return RetType::error(FudStatus::ObjectInvalid);
    }

    auto luaType = lua_getglobal(m_state, name);
    if (luaType == LUA_TNONE || luaType == LUA_TNIL) {
        lua_pop(m_state, 1);
        return RetType::error(FudStatus::NotFound);
    }

    if (luaType != LUA_TTABLE) {
        lua_pop(m_state, 1);
        return RetType::error(FudStatus::InvalidInput);
    }

    int64_t length;
    int isNumber{};
    lua_len(m_state, -1);
    length = lua_tointegerx(m_state, -1, &isNumber);
    lua_pop(m_state, 1);

    if (!static_cast<bool>(isNumber) || length < 0) {
        lua_pop(m_state, 1);
        return RetType::error(FudStatus::Failure);
    }

    std::vector<std::string> output{};
    output.reserve(static_cast<size_t>(length));
    for (int64_t index = 1; index <= length; ++index) {
        const char* result{nullptr};
        lua_pushinteger(m_state, index);
        static_cast<void>(lua_gettable(m_state, -2));
        result = lua_tolstring(m_state, -1, nullptr);

        if (result == nullptr) {
            lua_pop(m_state, 1);
            return RetType::error(FudStatus::Failure);
        }
        output.emplace_back(result);
    }

    lua_pop(m_state, 1);
    return RetType::okay(output);
}

} // namespace getsuyomi